Some Small Updates to the Improvements of Path of Exile Harvest Expansion

The Harvest expansion, available in Path of Exile on June 19 for PC and a week later for PS4 and Xbox One, has been downloaded and played for millions of players. During this period, GGG has received lots of feedback from players. To make it more attractive and playable among players, GGG has made some updates according to the feedback given by players. In case that you may miss it, we introduce the recent changes made by GGG about Harvest.

Some Small Updates Made for Harvest Expansion
3.11.0b Patch Notes:
Fix distorted textures on DirectX11 for some users.
Fixed various client and instance crashes.

3.11.0c Patch Notes:
Fixed a bug where the amount of Rage a Berserker could have could become invalid.
Fixed some Harvest crafting options that either crashed or didn’t work.
Fixed a variety of other client and instance crashes.

3.11.0d Patch Notes:
Fixed an instance and related client crash.

3.11.0e Patch Notes:
Fixed an issue where some Harvest monsters would flee much more often than intended.
Fixed a bug where some Unique items were yielding more Perandus Coins than intended when sacrificed. This primarily affected Unique items that do not ordinarily drop.
Fixed a bug where the “Upgrade an Engineer’s Orb to an Infused Engineer’s Orb” Harvest craft only required 10 Lifeforce, rather than 100.
Fixed a bug where the Combat Control notable passive didn’t prevent Warcries from Exerting travel skills.
Fixed a bug causing the unique ring Storm Secret and unique amulet Retaliation Charm to drop earlier than intended.
Fixed an instance crash that could occur when upgrading a Blight Tower.

3.11.0e Hotfix:
Fixed a bug where a Harvest crafting method could give items with Abyss Sockets additional Abyss Sockets.

3.11.0f Patch Notes:
Added highlighting to key words in Harvest crafting descriptions.
Fixed a bug where Wave of Conviction, when supported by Arcanist Brand, was hitting more often than intended against stationary monsters.
Fixed a bug where various objects (including enemies) could be invisible.
Fixed a client crash that could occur when using Ballista Totem Support.
Fixed an instance crash that could occur when opening map portals while using the Random Portal Variation setting.

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